Some common challenges of Mobile Application Development
It is quite natural to be attracted to Mobile Application Development Ahmedabad as it is the hottest product in the IT market segments. Creating an application for mobile platforms is quite different from creating an application for laptops or desktop computers. Although the mobile devices are seen as computers, you will have to admit the fact that all computers are not alike. Herein lies the biggest challenge in mobile application development, where the applications have to be developed for small sized devices that have smaller displays. There are other challenges also that have to be addressed to succeed in mobile application development.
Screen size
As compared to the average 13 inch to 15 inch screen size of computers, the screen sizes of mobile devices could start from 3 inches and go up to 10 inches for tablets. Therefore, web pages that are designed for display on screens of 13 inches will have to be squeezed into the much smaller screens of mobile devices. That is really a tough challenge that can be overcomed by taking the minimalist approach. This would entail including only the items that facilitate the functionality of the application, to be displayed in the mobile version.
Resources and Memory
Memory and resource allocation used to be a matter of concern for programmers even till some time ago. But the development of hardware capabilities has considerably increased memory and hard disk space, bringing relief to the programmers. However for mobile devices, these resources are still limited. Therefore, while coding, mobile programmers have to keep in mind the constraints of resources and memory. More so because these applications keep running in the background and if an app uses too much of the resources then there is a possibility of slowdowns and crashes.
User Experience
User experience is critical to Mobile Application Development Ahmedabad. The small screen size can become a big impediment to give the user the kind of browsing experience that he expects. The worst part is the user sharing his bad experience with others that could be fatal for the application. To overcome this issue, make use of components like navigation menu that would ensure that the users do not suffer from any ill experience with the app.
Interacting techniques
The way users interact with the device has to be kept in mind when developing mobile applications. The precision of a mouse pointer is a far cry for touch screens driven by fingers, while the mouse pointer uses only 1 pixel, the touch of a finger could use anything between 15 to 30 pixels, the variation between a child and an adult user. Therefore, for enlarged points of interaction should be considered when developing mobile applications.
Layout and Flow
Features will have to be accommodated in multiple screens as it is not possible to manage them within a single screen on mobile devices. This has to be aided by a navigation system. This is not an easy task but has to be addressed by using the expertise of user experience.